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Editor layout
Find the design tools, inspectors, modeling controls, and downloads.
The design editor is a map with tools around its edges. Select an object to inspect it, or clear the selection to work with the design-wide controls.
Top left
The design name and navigation are at the top left. Use the layers button to show or hide the Layers panel. Existing v1 designs also provide a version control; see Coming from v1.
Top center
The toolbar includes:
- Go to location for address and coordinate search.
- Select for selecting objects.
- Field for drawing array boundaries.
- Obstruction tools for shapes, rectangles, circles, lines, and trees.
- Site-infrastructure tools, including roads and parcels.
- Measure for distances.
- Upload for site files.
- Comment for map discussions.
- Stringing, where available, for physical stringing controls.
- The Design mode and Engineering mode switch.
- The terrain control.
- Model and its model selector.
Availability depends on your seat, the selected mode, and whether the design is editable. A disabled control explains what is needed.
Top right
Download opens the download menu. Concierge opens the support drawer.
Layers and inspectors
The Layers panel is on the left. The inspector is on the right and changes with your selection: fields, inverter groups, obstructions, images, terrain, and engineering equipment have different controls.
Use the field inspector for equipment and racking. Use the design-wide controls for refinement and other settings affecting the design.
Map controls
Map layers is at the bottom left. It controls 3D or 2D imagery, overlays, and imports.
The view cube changes the camera direction. The lens controls switch between Ortho and Persp and provide zoom buttons. See Map, search, and views.
Results
Model opens the modeling results or progress panel. It can be reopened after closing it. See Model energy.
For keyboard alternatives, see Keyboard shortcuts.
Still stuck?
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